

It was created in the 1980s by Jay David Bolter, UNC Computer Science Professor John B.
#STORYSPACE WIKI SOFTWARE#
It usuaually uses programming language and entails aesthetic appeal to the user. Storyspace was the first software program specifically developed for creating, editing, and reading hypertext fiction. This is a form of electronic literature that may involve minimal or no user interaction. An example of interactive fiction would be Emily Short's Savoir-Faire, which is an interactive problem solving fiction. provides a surrounding or a setting for the parsor and the interactor to interact and proceed through the fiction. For a bestiary related to the remake, Mario & Luigi. A parsor is, as defined by Katherine Hayles, a computer program that understands and replies to the interactors inputs, while it is the interactor that is controlling a player character by issuing commands. A comprehensive list of enemy stats from the game Mario & Luigi: Bowsers Inside Story. Ce systme, qui reprend et dveloppe une ide de logiciel collaboratif mise de l’avant en 1970 avec le systme NLS de Doug Engelbart, utilise des balises simplifies et permet plusieurs usagers de crer. Commonly seen as a text-based work or animation-based. L’hypertexte connait un autre dveloppement majeur avec la mise au point du wiki par Ward Cunningham en 1995. It presents itself as a form of electronic literature that is characterized by strong game elements and the presence of a parsor, an interactive environment and the interactor.

Interactive fiction describes software simulating environments in which players use text commands to control characters and influence the environment. Currently we see hypertext all over the internet, commonly in wikis where mass information can be linked. In Literature in a Wired World, our hypertext fiction is Shelley Jackson's Patchwork Girl. Hypertext fiction was distributed on CDs to be used on computers. In early life of hypertext fiction, storyspace, was the main progarm used to create hypertext. Hypertext Fiction are literary works characterized by linking structures. 1 Electronic Literature: What is it? Įlectronic Literature: What is it? Hypertext Fiction.
