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Ruiner crusader no remorse
Ruiner crusader no remorse









ruiner crusader no remorse

I'm not sure why, I'd imagine it would be very popular. Yeah I have to agree no one seems to have found the magic formula to bring the classic dungeon hack and slash, loot and level feel to a sci-fi theme. I wish the developers would make a 3d version rather than sprites, I'd buy that and play it in a second. It was the closest I found and it was a lot fun. Lots of shooting, lots of loot, the only downside was a simplistic skill tree - just bumps to stats, no real powers. None of these really hits that sweet spot.Įdit - actually, I just remember one game that came pretty close - Alien Shooter 2/Alien Shooter Reloaded. Still looking, and I have tried almost every attempt at such a game (some just demos, which i am glad because some of these are pretty bad) - Harbinger, Restricted Area, Space Siege, Imperatum, Space Hack, Greed Black Border, Kill Squad, probably a few others. I also didn't like the way the lack of weapon/armor variety. I have tried it and it is ok but I agree with Skinpuppy regarding many of the issues he raises. Maybe it has greater appeal for those who are already Warhammer fans, but coming in without that background, I found it to be really uninteresting. The areas were dull, the enemy variety was non-existent, and the combat was about as exciting as watching paint dry. Leveling up (you don't seem to learn new abilities, abilities are driven by the weapons/gear you equip).Ĭounterpoint: I thought this was the most boring ARPG I have ever played. Mouse click to move, ARPG loot, some endgame stuff (I haven't gotten here and not much of a ARPG endgamer sort, so I can't comment on that part). Have you looked into Warhammer 40K: Martyr/Prophecy?

ruiner crusader no remorse

I hope the Witch Doctor makes a return at some point, even if it isn't until the inevitable D5 in another decade.

#Ruiner crusader no remorse update#

Having an update that seems to learn from this process is exciting. Its itemization and customizability may stand in stark contrast to D2, but it very much became it's own thing that's great in it's own ways. For all the (legitimate) moaning about the sever errors, itemization, and real-money AH early on, they really turned the game around and created something special with the seasons and adventure mode. I'm disappointed D3 never got its 2nd expansion.

ruiner crusader no remorse

they've dropped mythic-tier items for now in favour of uniques, and are trying to balance uncommons and rares so that they'll actually be worth a look and be more than trash at later levels. We also seem to be being given a deep look into the development process early on, and they're actually listening to feedback. It looks like a a solid compromise between the better points of D2 and D3, specifically with regard to itemization and skills.











Ruiner crusader no remorse